So the development of past week has been intense, allot has been done in a small amount of time, the Seagrave Marauder II has a bodyshell mapping which still needs some minor adjustments but it's basically done.
We have added some screenshots of the engine with a red and black texture with some dirt to show off a tiny taste of our game details.
Adam has been working on a new police officer and IK animations which is an in engine animating technique which we can use to get most of our player movement such as holstering your weapon, peeking, crouching and more.
We are working hard to get a new Youtube video uploaded which will take place when we have finished the Seagrave Marauder ii mapping and texturing which we can hopefully finish upcoming week!
Thank you all for chugging along!